This post will be not about an Ignite. It will be about a little analyse to understand what kind of people playing games this days. I will analyse free achivement ranking for a couple AAA games at Steam. I will look at number of people that have done any first in game achivement (aka “do tutorial or something and have shiny achivement for free”), number of people that have completed the game (and had achivement for that) and any “hard modes” completed.

1. First title will be – L.A. Noire.

This game has good example of free achivements that will be achieved by anyone who will play long enough.

  • Police academy – 71.4% of people that bought L.A. Noire had it.
  • Intrigue grows (solve ANY puzzle) – 66.4%

So, 35% of customers doesn`t played L.A.Noire for longer than a hour.

2. Deus Ex: Human Revolution

I love this game, completed it several times and think that Deus Ex best game for a last 10 years. But what achivement can say?

  • Only 89% of players hack computer console at least once.
  • 78% upgraded a weapon at least once
  • 72.9% completed first mission (at warehouse)
  • 71% upgraded any implant
  • 47% completed game at least once
  • 9% completed Deus Ex at hard dificulty
  • 3.2% completed game without raising any alarm
  • 2% completed game without any kills

27% of customers doesn`t played Deus Ex.

3. Shogun 2: Total war

Another title i like very much. Shogun 2 have very good achivements system that doesn`t give player any free achievement. You should do something to earn it. At least to kill every man in your foe army (72%) or collect 10000 heads of enemy men (51%). We can`t say anything with this achivements, sadly. Except the fact that percentage of user refusal is lower than in L.A. Noire or Deus Ex.

4. Fallout: New Vegas

  • 94% completed first quest chain (in that village which name i forgot)
  • 57% reached 10th level (it`s almost nothing)
  • 16% completed game as Anarchist, 10% bring victory for NCR, 7% completed game for New Vegas supercomputer and 4% for Legion
  • only 4% completed Lonesome Road DLC

5. Portal 2

We all love supercomputers and portal gun, or not ?

  • 86% completed game intro (Survived the manual opening of cameras). 14% of gamers didn`t player game for a long as 5 minutes? WHAT?
  • 82% awakened GLADOS (30 minutes milestone)
  • 59% completed the game (it took for me 2 days)

I am amazed! 14% of customers didn`t play for a long as 5-10 minutes in AAA games this days. Only 15% (for a complex RPG) and 60% (for a puzzle) complete game. I don`t say anything about hardmodes(They are generally not profitable to develop).

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